The Wii was nearly home to a tactical Metroid title inspired by Firaxis’ XCOM series.
That’s according to a video from Did You Know Gaming (via VGC), which claims that Metroid Prime developer Retro Studios conceived of a Metroid Tactics title, which was pitched to the higher-ups at the studio.
The proposed Wii game was reportedly pitched back in late 2007, after development had finished on Metroid Prime 3, and would have acted as a prequel to the Metroid Prime trilogy.
In fact, Metroid Tactics would have taken place “long before all other games in the Metroid series,” and would follow Samus Aran as she separates from the Chozo who raised her from her childhood, as she first encounters humanity and becomes a bounty hunter.
A description of the proposed game reads as follows:
“Metroid Tactics allows the player to control the legendary Samus Aran, a squad of elite Galactic Federation troopers, and various other bounty hunters as they work together to defeat the Space Pirates.
“Along the way, the player can hire new units and upgrade all of the units in his team with many different kinds of new armour, weapons, skills, and abilities – with Samus and the various bounty hunters having a large number of unique abilities that will prove invaluable in combat.”
The game was “basically XCOM… it was XCOM in the Metroid universe,” according to Paul Tozour, who worked on .






