DICE has released a lengthy blog post covering the Battlefield 2042 feedback it has received from players and how it intends to improve the experience.
The blog post provided by DICE lists several critical points that the team is addressing. First is traversal, with the developer identifying that players have complained about the time it takes to move from one capture flag point to the next.
DICE says that this results from the move to 128 player maps, combined with the most extensive maps it ever created. To fix this, the travel time between flags and base spawns will be reduced, as many are being relocated.






