Jake Tucker

‘Final Fantasy 16”s dark fantasy has won me over
Tanky bosses don't manage to undermine the brilliance of 'FF16'

Disney Illusion Island looks like a dose of nostalgia
The team at Diala studios show off their love letter to 2D platformers

‘Showgunners’ review: quick and dirty turn-based strategy
Hey now, you’re a homicidal all-star

‘Redfall’ review: low stakes action
A scrappy offering from Arkane, but its heart is in the wight place

‘Star Wars Jedi: Survivor’ review: force majeure
EA’s latest action adventure game might just be an act of god

Microsoft blocked from £55billion Activision purchase in UK by watchdog
The UK Competition & Markets Authority has blocked Microsoft's planned acquisition of the 'World Of Warcraft' and 'Call Of Duty' developer

Advance Wars 1+2: Re-Boot Camp review: suited and (re)booted
The strategy legend returns, wars and all

Mike Bithell is here to build worlds
The indie success story talks ‘Tron’, ‘John Wick: Hex’ and how he turned his games studio into a wish fulfillment

‘Jagged Alliance 3’ is a careful retread of ‘Jagged Alliance 2’
Old-school turn-based tactics are nearly good enough to make you forget the franchise’s missteps

WASD’s successful 2023 show points to a promising future for UK gaming events
Roucan’s David Lilley talks about events in the UK, and WASD’s promising future

How long is the ‘Modern Warfare 2’ campaign?
How long will it take you to answer the Call of Duty?

Ubisoft’s ‘XDefiant’ is a middling attempt to capture the ‘Call of Duty’ crowd
It's fine